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A national event was arranged by the Romanian school partner in order to reach the target groups to be involved in the project BIG GAME competition; to promote the project results reached, to go on collection information on the project target groups, to investigate the familiarity with the technology applied to the teaching and learning and to involve some of them in the project.
It also aimed to identify the long term beneficiaries and different target groups interested in the project activities and tools and to reach the local and national key actors and stakeholders interested in the building of the BIG GAME network.
In addition, this event illustrated and promoted the IO1 - The BIG GAME learning concept and model in order to encourage interest in the project involvement and application.
It was arranged according to the guidelines and some instructions defined by the Valorisation Team in the Valorisation Plan at the beginning of the project.
The participants: teachers, educational stakeholders and key actors interested in the project methodology and tools.