This outcome will be a platform in which the open resources created by the students will be collected. They will create story-driven scenarios or missions by suggesting their solution to the environmental problems arising in the game's fictional world. They will work in teams and submit their scenarios to the project team. The best solution proposed will be integrated into the narrative in digital game-based environments and adjusted for the following students' assignments inside the BIG GAME and school competition. However, the other scenarios designed and developed by the students’ teams will be uploaded into this “digital bank of open-resources” to save all the works produced to be re-used, transferable and editable STEM learning objects focused on environmental issues.